첫 번째 μ—…λ°μ΄νŠΈ 적용 First Update Released

Pass the Bomb : Runner의 첫 번째 μ—…λ°μ΄νŠΈκ°€ μ μš©λ˜μ—ˆμŠ΅λ‹ˆλ‹€. The first update for Pass the Bomb : Runner has been released.


μ—…λ°μ΄νŠΈ μ£Όμš” λ‚΄μš© Update Highlights

이번 μ—…λ°μ΄νŠΈμ—μ„œλŠ” ν”Œλ ˆμ΄ 도쀑 λ°œμƒν•  수 μžˆλŠ” μœ„κΈ° 상황에 This update adds a new option for critical situations during gameplay
μƒˆλ‘œμš΄ 선택지λ₯Ό μ œκ³΅ν•˜λŠ” Catch Systemκ³Ό with the Catch System,
보닀 μ •κ΅ν•œ μ‘°μž‘ ν™˜κ²½μ„ μœ„ν•œ Mouse Sensitivity μ„€μ • κΈ°λŠ₯이 μΆ”κ°€λ˜μ—ˆμŠ΅λ‹ˆλ‹€. along with a Mouse Sensitivity setting for more precise controls.


Catch System μΆ”κ°€ Catch System Added

이제 폭탄을 λ–¨μ–΄λœ¨λ¦° 이후 "Catch the Bomb" UIκ°€ ν‘œμ‹œλ˜λ©΄ When the "Catch the Bomb" UI appears after dropping the bomb,
마우슀둜 폭탄을 ν΄λ¦­ν•˜μ—¬ λ‹€μ‹œ μž‘μ„ 수 μžˆμŠ΅λ‹ˆλ‹€. you can click the bomb with the mouse to catch it again.


μ΄μ–΄μ§€λŠ” ν”Œλ ˆμ΄ κ²½ν—˜ Continue Playing

폭탄이 ν­λ°œν•˜κΈ° 전에 λ‹€μ‹œ μž‘κΈ°μ— 성곡할 경우, If you successfully catch the bomb again before it explodes,
폭탄을 λ–¨μ–΄λœ¨λ¦° μ§€μ μ—μ„œ μ¦‰μ‹œ ν”Œλ ˆμ΄λ₯Ό μ΄μ–΄κ°ˆ 수 μžˆμŠ΅λ‹ˆλ‹€. you can immediately continue playing from where you dropped it.
μˆœκ°„μ μΈ νŒλ‹¨κ³Ό λ°˜μ‘ 속도가 λ”μš± μ€‘μš”ν•œ μš”μ†Œλ‘œ μž‘μš©ν•˜λ©°, Quick judgment and reaction speed become even more important,
κΈ΄μž₯감 μžˆλŠ” ν”Œλ ˆμ΄ κ²½ν—˜μ„ μ œκ³΅ν•©λ‹ˆλ‹€. creating a more intense gameplay experience.


Mouse Sensitivity μ„€μ • κΈ°λŠ₯ μΆ”κ°€ Mouse Sensitivity Setting Added

ν”Œλ ˆμ΄μ–΄λ³„ μ‘°μž‘ ν™˜κ²½μ— 맞좰 To match each player's control environment,
마우슀 감도λ₯Ό μ‘°μ ˆν•  수 μžˆλŠ” κΈ°λŠ₯이 μΆ”κ°€λ˜μ—ˆμŠ΅λ‹ˆλ‹€. a mouse sensitivity adjustment option has been added.


μ„Έλ°€ν•œ μ‘°μž‘ ν™˜κ²½ 제곡 More Precise Controls

μ„€μ • λ©”λ‰΄μ—μ„œ μ›ν•˜λŠ” 감도λ₯Ό μ„ νƒν•˜μ—¬ Choose your preferred sensitivity in the settings menu
보닀 νŽΈμ•ˆν•˜κ³  μ•ˆμ •μ μΈ μ‘°μž‘μ΄ κ°€λŠ₯ν•˜λ©°, for more comfortable and stable controls,
μžμ‹ μ˜ ν”Œλ ˆμ΄ μŠ€νƒ€μΌμ— λ§žλŠ” μ„Έλ°€ν•œ μ»¨νŠΈλ‘€μ„ κ²½ν—˜ν•  수 μžˆμŠ΅λ‹ˆλ‹€. and enjoy precise control tailored to your play style.


μ•žμœΌλ‘œμ˜ μ—…λ°μ΄νŠΈ Future Updates

μ•žμœΌλ‘œλ„ λ”μš± λ‹€μ–‘ν•œ μ½˜ν…μΈ μ™€ ν–₯μƒλœ ν”Œλ ˆμ΄ κ²½ν—˜μ„ μ œκ³΅ν•˜κΈ° μœ„ν•΄ We will continue working to provide more diverse content and an improved gameplay experience
지속적인 κ°œμ„ κ³Ό μ—…λ°μ΄νŠΈλ₯Ό μ΄μ–΄κ°€κ² μŠ΅λ‹ˆλ‹€. κ°μ‚¬ν•©λ‹ˆλ‹€. through ongoing improvements and updates. Thank you.